tropical getaway mods (
getawaymods) wrote in
tropicalgetaway2020-05-08 11:50 pm
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week two: trial
WEEK TWO: TRIAL
Morning dawns bright and early the day after the announcement of the dead, and as the sun tracks its way across the sky, the voice's message is likely not far from anyone's mind. Friends are still missing, people are still dead, and time is running out.
Finally, the sun reaches its highest point. A low, deep thrumming sound echoes throughout the entire island, which turns into ringing, a drawn-out signal that grows louder and louder until it seems as though all other sounds on the island fall to a hush.
It is then that the lighthouse beacon becomes illuminated, drawing them all to the southern beach. That same voice as before rings, audible throughout the entire island.
Once the entire group has gathered, the lighthouse's beacon flickers out.
It is time to choose the next sacrifice... and hopefully, to catch a killer.
Good luck.
Finally, the sun reaches its highest point. A low, deep thrumming sound echoes throughout the entire island, which turns into ringing, a drawn-out signal that grows louder and louder until it seems as though all other sounds on the island fall to a hush.
It is then that the lighthouse beacon becomes illuminated, drawing them all to the southern beach. That same voice as before rings, audible throughout the entire island.
"There are those of you who hope to escape from this with clean hands...you may find yourselves successful. Will it be worth it? You are all participants in this game, and you will all be complicit in the sacrifices that take place here, or else you will not have earned your passage home. Twenty-four hours remain before the ritual must be completed, or you will all suffer the consequences. There is no consolation prize for less than eleven sacrifices.
You have until the sun vanishes beneath the horizon. Choose your next sacrifice, and choose who will dispatch them. Speak the names of your choices into the conch. Failure to cooperate will result in a fate worse than death.
...perhaps you should investigate the deaths. The bodies are out there, and the evidence as well... but you will have to find it yourselves.
...oh, and one more thing. There is a way to save yourselves...if you select the right sacrifice.
Tick-tock, tick-tock! Your time starts... now."
Once the entire group has gathered, the lighthouse's beacon flickers out.
It is time to choose the next sacrifice... and hopefully, to catch a killer.
Good luck.
OOC NOTES
Welcome to your last trial, everyone! This trial will take place from 9am PST/12pm EST/4am NZST, and will last until 6pm PST/9pm EST/1pm NZST.
There will be a one-hour trial break from 1pm PST/4pm EST/8am NZST to 2pm PST/5pm EST/9am NZST. We recommend that you use this time to get something to eat if you haven't yet already, play some Animal Crossing, or even just take a quick nap. During this time, no mod tags will go out; we also ask that players refrain from starting any intensive threads such as interrogations, strip searches, hair or injury comparisons, etc. While we're not going to say you're not allowed to tag during this time, we also don't want anyone to miss out on anything important during an official break.
Please remember to have your character cast a vote on the voting page! Voting is mandatory, as it functions as the activity check for the game. If you do not cast a vote by the time trial is over, your character will be killed off. Please contact the mods prior to the end of the trial if something comes up and you are prevented from voting (i.e. 504 errors, etc).
If you have any questions, please go ahead and ask! Your mods and fellow players are always here to help. And most of all... have fun!
There will be a one-hour trial break from 1pm PST/4pm EST/8am NZST to 2pm PST/5pm EST/9am NZST. We recommend that you use this time to get something to eat if you haven't yet already, play some Animal Crossing, or even just take a quick nap. During this time, no mod tags will go out; we also ask that players refrain from starting any intensive threads such as interrogations, strip searches, hair or injury comparisons, etc. While we're not going to say you're not allowed to tag during this time, we also don't want anyone to miss out on anything important during an official break.
Please remember to have your character cast a vote on the voting page! Voting is mandatory, as it functions as the activity check for the game. If you do not cast a vote by the time trial is over, your character will be killed off. Please contact the mods prior to the end of the trial if something comes up and you are prevented from voting (i.e. 504 errors, etc).
If you have any questions, please go ahead and ask! Your mods and fellow players are always here to help. And most of all... have fun!
no subject
If I may, hearing of everyone's encounters with those who have been killed, it would seem they are trying to communicate something but are prevented from doing so.
There is also the matter of that list Master Dimitri found in the ruins, and of course the perplexing preparations that were made for our arrival.
no subject
[ ie. whomst killed them and how, outside the one they kind of got right ]
... Yes, what brought us here? That is a mystery that should be solved.
no subject
If someone wished to operate without interference, I imagine it'd be somewhere quite difficult to find and access.
I may have been powered down for this part of the discussion, but was the top floor of the lighthouse ever reached? Or any rooms in the caverns that seemed artificial in nature discovered?
no subject
no subject
If I recall, everyone mentioned having seen it from the water, and it has been lit for days like today when we're compelled to gather. It's the only visible sign of continuing activity, I believe.
no subject
[ Everything is, but. ]
no subject
I agree, Miss Kocho. If someone were able to accompany me, I do have infrared sensing capabilities that would allow me to see in the dark.
no subject
no subject
I don't know if the place was a wreck from things that happened with us, or if it was from things before. Everything was, like, dusty and shit... I agree with Kocho, tho. That place is sketchy as hell.
And the jungle, too. When we went in, nothing really happened to us like it did any other place I've been. Like, uh, when my hands stayed dirty forever, or hearing the sound of that nasty water from the hot spring in the ruins. And there were footprints all in the jungle. Like we weren't the only ones here.
no subject
no subject
Yes, that's what I believe as well, from the ghost I met prior. Something is keeping them from communicating freely from us.
[ ... ]
I saw Flayn, and she confirmed as much. Amongst other things.
no subject
he blinks in surprise]
You saw Miss Flayn? Where?
no subject
At the ruins. [ Not for long, but enough that they could speak. ] What she told me makes me doubt that those pictures that Mitsuri and I found in the ruins were real. There must be something more to them than we see. [ ... ] And beyond that—there is something strange about that place. The dead see it differently than we do.